Extreme Archaeology: Difference between revisions

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{{c|mod|Expedition Monsters in your Maps spawn with an additional 10% of Life missing}}: This mod will prevent the use of modifiers requiring enemies to be on [[full life]] like {{psl|Ambush and Assassinate}}.
{{c|mod|Expedition Monsters in your Maps spawn with an additional 10% of Life missing}}: This mod will prevent the use of modifiers requiring enemies to be on [[full life]] like {{psl|Ambush and Assassinate}}.
===Ruthless mode===
In [[Ruthless mode]], non-Favoured maps are not converted to currency and increased chance for Favoured maps to drop is reduced to 100%:


==Location==
==Location==

Revision as of 22:55, 12 August 2023

Extreme Archaeology
Keystone
Number of Explosives is one
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps [1]
Verisium is often found in a recent crater. Properly refined, it can easily make another.

Extreme Archaeology is an atlas passive skill and Atlas keystone.

Mechanics

Extreme Archaeology significantly increases the explosive radius and placement range for Expedition encounters in maps, but limits your number of explosives to 1. This creates a single large explosion that makes all remnants in the area apply to all enemies in the area, saving time planning and placing the explosives.

Expedition Monsters in your Maps spawn with an additional 10% of Life missing: This mod will prevent the use of modifiers requiring enemies to be on full life like Ambush and Assassinate.

Location

As of version 3.22.0 it is located near the center-right of the atlas passive skill tree inside the Expedition cluster.

Version history

Version Changes
3.22.0
  • Introduced to the game.

References