Elemental Hit: Difference between revisions
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|imagealt= Elemental Hit | |imagealt= Elemental Hit | ||
|description = A standard attack (with any weapon) that adds damage of a random element. | |description = A standard attack (with any weapon) that adds damage of a random element. | ||
|level= | |level= 2 | ||
|dexterity= | |dexterity= | ||
|intelligence= | |intelligence= | ||
|strength= | |strength= | ||
|stats = | |stats = ''Can Add 4-7 Base Fire Damage'' | ||
|color = | ''Can Add 3-6 Base Cold Damage'' | ||
''Can Add 1-12 Base Lightning Damage'' | |||
|color = Green | |||
}} | }} | ||
Revision as of 03:32, 4 June 2012
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Cold steel tends to solve most problems, but sometimes it's not quite enough. With Elemental Hit, a player infuses their weapon with the heat of a furnace, the electricity of a Summer tempest, or the icy chill of the Winter night. The specific element is randomly chosen, but the result is the same: tons of extra damage dealt, often killing the target with a single blow.
A standard attack (with any weapon) that adds damage of a random element.