Physical Damage (passive skill): Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.14.0|
* The small nodes at the Scion's starting location which previously granted increased Melee Physical Damage are no longer restricted to Melee only.
* The small nodes at the Scion's starting location which previously granted increased Melee Physical Damage are no longer restricted to Melee only.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned.
}}
{{Version history table end}}
{{Version history table end}}


[[ru:Физический урон (пассивное умение)]]
[[ru:Физический урон (пассивное умение)]]

Revision as of 13:42, 25 July 2022

Physical Damage
Passive Skill
(7-12)% increased Physical Damage [1]
10% increased Physical Damage [1] [2]
12% increased Physical Damage [1] [2] [3] [4]
14% increased Physical Damage [1] [2] [3]
8% increased Physical Damage [1] [2] [3] [4]

Physical Damage is a basic passive skill that grants increased physical damage.

Version history

Version Changes
3.14.0
  • The small nodes at the Scion's starting location which previously granted increased Melee Physical Damage are no longer restricted to Melee only.
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned.

ru:Физический урон (пассивное умение)