Physical Damage (passive skill): Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0 | {{Version history table row|3.14.0| | ||
* The small nodes at the Scion's starting location which previously granted increased Melee Physical Damage are no longer restricted to Melee only. | * The small nodes at the Scion's starting location which previously granted increased Melee Physical Damage are no longer restricted to Melee only. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
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{{Version history table end}} | {{Version history table end}} | ||
[[ru:Физический урон (пассивное умение)]] | [[ru:Физический урон (пассивное умение)]] |
Revision as of 13:42, 25 July 2022
Physical Damage is a basic passive skill that grants increased physical damage.
Version history
Version | Changes |
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3.14.0 |
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1.2.0 |
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