Taste for Blood: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* (Not documented in patch note) Renamed from Lucidity to '''Taste for Blood'''. Reworked . Now grants:
* (Not documented in patch note) Renamed from Lucidity to '''Taste for Blood'''. Reworked . Now grants:
* {{c|mod|0.5% of Attack Damage Leeched as Life}}
* {{c|mod|0.5% of Attack Damage Leeched as Life}}
* {{c|mod|10% increased Maximum total Life Recovery per second from Leech}}
* {{c|mod|10% increased Maximum total Life Recovery per second from Leech}}
* {{c|mod|+10 Life gained for each Enemy hit by your Attacks}}
* {{c|mod|+10 Life gained for each Enemy hit by your Attacks}}
{{Version history table row|3.15.0}}
}}
{{Version history table row|3.15.0|
* (Not documented in patch note) Reverted to {{c|mod|Channelling Skills have -3 to Total Mana Cost}}
* (Not documented in patch note) Reverted to {{c|mod|Channelling Skills have -3 to Total Mana Cost}}
{{Version history table row|3.14.0}}
}}
{{Version history table row|3.14.0|
* (Not documented in patch note) Now grants: {{c|mod|Channelling Skills have -3 to Total Cost}}
* (Not documented in patch note) Now grants: {{c|mod|Channelling Skills have -3 to Total Cost}}
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Introduced to the game. It grants:
* Introduced to the game. It grants:
: {{c|mod|Channelling Skills deal 30% increased Damage}}
: {{c|mod|Channelling Skills deal 30% increased Damage}}
: {{c|mod|Channelling Skills have -3 to Total Mana Cost}}
: {{c|mod|Channelling Skills have -3 to Total Mana Cost}}
: {{c|mod|40% chance to Avoid being Stunned while Channelling}}
: {{c|mod|40% chance to Avoid being Stunned while Channelling}}
}}
{{Version history table end}}
{{Version history table end}}


[[ru:Прозрачность]]
[[ru:Прозрачность]]

Revision as of 10:36, 25 July 2022

Taste for Blood
Notable Passive Skill
0.6% of Attack Damage Leeched as Life
20% increased Maximum total Life Recovery per second from Leech [1]

Taste for Blood is a notable passive skill .

Location

As of 3.16, the passive skill cluster is located in Shadow area of the skill tree. The cluster shares the same Dexterity connection node with Master Sapper, Dire Torment passive skill clusters, the Supreme Ego keystone, and a passive skill cluster that contains a Jewel Socket.

It contains a Leech Mastery.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilViolet OilSilver OilTaste for Blood
0.6% of Attack Damage Leeched as Life
20% increased Maximum total Life Recovery per second from Leech

Version history

Version Changes
3.16.0
  • (Not documented in patch note) Renamed from Lucidity to Taste for Blood. Reworked . Now grants:
  • 0.5% of Attack Damage Leeched as Life
  • 10% increased Maximum total Life Recovery per second from Leech
  • +10 Life gained for each Enemy hit by your Attacks
3.15.0
  • (Not documented in patch note) Reverted to Channelling Skills have -3 to Total Mana Cost
3.14.0
  • (Not documented in patch note) Now grants: Channelling Skills have -3 to Total Cost
3.6.0
  • Introduced to the game. It grants:
Channelling Skills deal 30% increased Damage
Channelling Skills have -3 to Total Mana Cost
40% chance to Avoid being Stunned while Channelling

ru:Прозрачность