Dagger Damage and Attack Speed: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|1.2.0}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 00:47, 25 July 2022

Dagger Damage and Attack Speed
Passive Skill
Dagger Attacks deal 10% increased Damage with Hits and Ailments
3% increased Attack Speed with Daggers [1]

Dagger Attacks deal 8% increased Damage with Hits and Ailments
4% increased Attack Speed with Daggers [1] [2] [3]

Dagger Damage and Attack Speed is a basic passive skill that grants increased physical damage and attack speed with daggers.

Version history

Version Changes
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.