Axe Damage: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|1.3.0 | {{Version history table row|1.3.0| | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | ||
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{{Version history table end}} | {{Version history table end}} |
Revision as of 20:25, 24 July 2022
Axe Damage is a basic passive skill that grants increased physical damage with axes.
Version history
Version | Changes |
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1.3.0 |
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