Time of Need: Difference between revisions

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{{Passive skill box|Time of Need}}
{{Passive skill box|Time of Need}}


'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[life regeneration]] every five seconds.
'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[life regeneration]] every four seconds.


==Version history==
==Version history==

Revision as of 21:53, 16 July 2022

Time of Need
Ascendancy Notable Passive Skill
Every 4 seconds, Regenerate 100% of Life over one second
Every 4 seconds, remove Curses and Elemental Ailments from you [1]

Time of Need is a Notable Ascendancy passive skill for the Guardian. It grants reduced curse effect on the user and grants the player life regeneration every four seconds.

Version history

Version Changes
3.13.0
  • No longer removes elemental status ailments.
  • Now grants 80% reduced Effect of Curses on you (from 25%) and causes you to Regenerate 30% of Life over one second every 4 seconds (from 5 seconds).
2.3.0
  • Frequency of life regeneration and curse and ailment removal increased from 10 seconds to 5 seconds.
  • No longer removes non-elemental status ailments.
  • Added 25% reduced Effect of Curses on You.
2.2.2
  • Fixed a bug where the Ascendancy skills Time of Need (Guardian), [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.

ru:Час нужды