Modifier:MonsterArchnemesisAssassin: Difference between revisions

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{{Mod
{{Mod
|id                              = MonsterArchnemesisAssassin
|id                              = MonsterArchnemesisAssassin
|mod_group                        = MonsterArchnemesis
|mod_group                        = MonsterArchnemesisAssassin
|domain                          = 3
|domain                          = 3
|generation_type                  = 28
|generation_type                  = 1
|required_level                  = 1
|required_level                  = 24
|name                            = Assassin
|name                            = Deadly
|mod_type                        = MonsterArchnemesisAssassin
|mod_type                        = MonsterArchnemesisAssassin
|stat_text                        = All [[Hit|hits]] are Critical Strikes (Hidden)<br>+50% to [[Critical Strike Multiplier]] against Enemies that are on [[Full Life]] (Hidden)<br>Take no Extra Damage from Critical Strikes (Hidden)<br>100% Global chance to Blind Enemies on [[Hit|hit]] (Hidden)<br>100% increased Blind Effect (Hidden)
|stat_text                        = All [[Hit|hits]] are Critical Strikes (Hidden)<br>Take no Extra Damage from Critical Strikes (Hidden)<br>100% Global chance to Blind Enemies on [[Hit|hit]] (Hidden)<br>100% increased Blind Effect (Hidden)
|stat1_id                        = always_crit
|stat1_id                        = always_crit
|stat1_min                        = 1
|stat1_min                        = 1
|stat1_max                        = 1
|stat1_max                        = 1
|stat2_id                        = critical_strike_multiplier_vs_enemies_on_full_life_+
|stat2_id                        = self_take_no_extra_damage_from_critical_strikes
|stat2_min                        = 50
|stat2_min                        = 1
|stat2_max                        = 50
|stat2_max                        = 1
|stat3_id                        = self_take_no_extra_damage_from_critical_strikes
|stat3_id                        = global_chance_to_blind_on_hit_%
|stat3_min                        = 1
|stat3_min                        = 100
|stat3_max                        = 1
|stat3_max                        = 100
|stat4_id                        = global_chance_to_blind_on_hit_%
|stat4_id                        = blind_effect_+%
|stat4_min                        = 100
|stat4_min                        = 100
|stat4_max                        = 100
|stat4_max                        = 100
|stat5_id                        = blind_effect_+%
|spawn_weight1_tag                = immobile
|stat5_min                        = 100
|spawn_weight1_value              = 0
|stat5_max                        = 100
|spawn_weight2_tag                = no_shroud_walker
|spawn_weight2_value              = 0
|spawn_weight3_tag                = default
|spawn_weight3_value              = 800
}}
}}

Revision as of 23:46, 4 June 2022

Mod IDMonsterArchnemesisAssassin
NameDeadly
Groups
Mod typeMonsterArchnemesisAssassin
Mod domainMonster (3)
Generation typePrefix (1)
Req. level24
EffectAll hits are Critical Strikes (Hidden)
Take no Extra Damage from Critical Strikes (Hidden)
100% Global chance to Blind Enemies on hit (Hidden)
100% increased Blind Effect (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1always_crit11
2self_take_no_extra_damage_from_critical_strikes11
3global_chance_to_blind_on_hit_%100100
4blind_effect_+%100100
Spawn weights
#TagWeight
1immobile0
2no_shroud_walker0
3default800
Generation weights
#TagWeight
Modifier sell price
#Item

MonsterArchnemesisAssassin is the internal ID of modifier Deadly.