Combat Control: Difference between revisions
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{{Passive skill box|Combat Control}} | {{Passive skill box|Combat Control}} | ||
'''Combat Control''' is a [[notable passive skill]]. | '''Combat Control''' is a [[notable passive skill]] that prevents [[travel]] skills from [[Warcry#Exerted_Attacks|exerting warcries]]. | ||
</br> | |||
==Mechanics== | |||
Travel skills such as [[Leap Slam]] will exert attacks, preventing the bonus from applying to another skill. This prevents that downside. | |||
==Anointment== | |||
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive: | |||
{{Blight crafting table | |||
|id=0 | |||
|type=0 | |||
|no_html=1 | |||
|q_where=passive_skills.id = "travel_skills_cant_be_exerted_notable" | |||
}} | |||
==Version history== | ==Version history== |
Revision as of 08:23, 30 August 2021
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Combat Control is a notable passive skill that prevents travel skills from exerting warcries.
Mechanics
Travel skills such as Leap Slam will exert attacks, preventing the bonus from applying to another skill. This prevents that downside.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Amber Oil | Indigo Oil | Harvester of Foes | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect |
Version history
Version | Changes |
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3.11.0e | |
3.11.0 |
|