Aquamarine Flask: Difference between revisions

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Revision as of 21:38, 5 March 2016

Aquamarine FlaskLasts 5.00 Seconds
Consumes 15 of 40 Charges on use
20% chance to Avoid Cold Damage when Hit
Requires Level 27
Creates Chilled Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Aquamarine Flask is a flask base type. Drinking it temporarily grants additional chance to avoid cold damage when hit. It also creates a patch of chilled ground below the character when used.

Version history

Version Changes
2.2.0
  • Introduced to the game.