Area:MapAtlasShipyard: Difference between revisions

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>Shmaobro
m (Added main page to area template.)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 15: Line 15:
|strongbox_rarity_weight          = 50, 50, 50, 1
|strongbox_rarity_weight          = 50, 50, 50, 1
|is_map_area                      = True
|is_map_area                      = True
|spawn_weight0_tag               = beltatlas2
|spawn_weight1_tag               = beltatlas2
|spawn_weight0_value             = 1000
|spawn_weight1_value             = 1000
|spawn_weight1_tag               = atlas_base_type
|spawn_weight2_tag               = atlas_base_type
|spawn_weight1_value             = 0
|spawn_weight2_value             = 0
|spawn_weight2_tag               = default
|spawn_weight3_tag               = default
|spawn_weight2_value             = 1000
|spawn_weight3_value             = 1000
|flavour_text                    = The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.
|main_page                        = Shipyard Map
|main_page                        = Shipyard Map
}}
}}

Revision as of 17:01, 12 August 2017

Shipyard
Map area
No Waypoint
IdMapAtlasShipyard
Act3
BossesMusky "Two-Eyes" Grenn
Susara, Siren of Pondium
Lussi "Rotmother" Roth
Area type tagsurban
Tagsmap, area_with_water
The Shaper: The stone and lumber sleeps. The captains are long dead. Only the sea knows their end
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.
Spawn Weights
#TagHas spawn weight
1beltatlas21000
2atlas_base_type0
3default1000

MapAtlasShipyard is the internal id for the Shipyard area.