Modifier:ShockedGroundWhenHitUniqueHelmetInt10: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 7: Line 7:
|required_level                  = 1
|required_level                  = 1
|mod_type                        = ShockedGroundWhenHit
|mod_type                        = ShockedGroundWhenHit
|stat_text                      = 5% chance to create [[Shock|Shocked]] Ground when [[Hit]]
|stat_text                      = 20% chance to create [[Shock|Shocked]] Ground when [[Hit]]
|stat1_id                        = shocked_ground_when_hit_%
|stat1_id                        = shocked_ground_when_hit_%
|stat1_min                      = 5
|stat1_min                      = 20
|stat1_max                      = 5
|stat1_max                      = 20
|sell_price1_name                = Alchemy Shard
|sell_price1_name                = Alchemy Shard
|sell_price1_amount              = 6
|sell_price1_amount              = 6
}}
}}

Revision as of 18:40, 3 March 2017

Mod IDShockedGroundWhenHitUniqueHelmetInt10
Name
Groups
Mod typeShockedGroundWhenHit
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect20% chance to create Shocked Ground when Hit
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1shocked_ground_when_hit_%2020
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
6Alchemy Shard

ShockedGroundWhenHitUniqueHelmetInt10 is the internal ID of an unnamed modifier.