Modifier:ChanceToBleed1: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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Line 11: | Line 11: | ||
|stat1_min = 10 | |stat1_min = 10 | ||
|stat1_max = 10 | |stat1_max = 10 | ||
|spawn_weight1_tag = | |spawn_weight1_tag = bow | ||
|spawn_weight1_value = 0 | |spawn_weight1_value = 0 | ||
|spawn_weight2_tag = | |spawn_weight2_tag = sword | ||
|spawn_weight2_value = 0 | |spawn_weight2_value = 0 | ||
|spawn_weight3_tag = | |spawn_weight3_tag = axe | ||
|spawn_weight3_value = 0 | |spawn_weight3_value = 0 | ||
|spawn_weight4_tag = | |spawn_weight4_tag = mace | ||
|spawn_weight4_value = 0 | |spawn_weight4_value = 0 | ||
|spawn_weight5_tag = | |spawn_weight5_tag = default | ||
|spawn_weight5_value = 0 | |spawn_weight5_value = 0 | ||
|tags = bleed, physical, attack, ailment | |||
|tags = bleed | |||
|sell_price1_name = Alchemy Shard | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount = 2 | |sell_price1_amount = 2 | ||
|tier_text = Tier 3 | |tier_text = Tier 3 | ||
}} | }} |
Revision as of 11:32, 21 September 2020
Mod ID | ChanceToBleed1 |
---|---|
Name | of Bleeding |
Groups | |
Mod type | LocalChanceToBleed |
Mod domain | Item (1) |
Generation type | Suffix (2) |
Req. level | 15 |
Effect | 10% chance to cause Bleeding on Hit |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | bleed, physical, attack, ailment |
Tier Text | Tier 3 |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | local_chance_to_bleed_on_hit_% | 10 | 10 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | bow | 0 |
2 | sword | 0 |
3 | axe | 0 |
4 | mace | 0 |
5 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
2 | Alchemy Shard |
ChanceToBleed1 is the internal ID of modifier of Bleeding.