Modifier:ChanceToBleed1: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                             = ChanceToBleed1
|id                               = ChanceToBleed1
|mod_group                       = LocalChanceToBleed
|mod_group                       = LocalChanceToBleed
|domain                         = 1
|domain                           = 1
|generation_type                 = 2
|generation_type                 = 2
|required_level                 = 15
|required_level                   = 15
|tier_text                      = Tier 3
|name                             = of Bleeding
|name                           = of Bleeding
|mod_type                         = LocalChanceToBleed
|mod_type                       = LocalChanceToBleed
|stat_text                       = 10% chance to cause Bleeding on [[Hit]]
|stat_text                       = 10% chance to cause Bleeding on [[Hit]]
|stat1_id                         = local_chance_to_bleed_on_hit_%
|stat1_id                       = local_chance_to_bleed_on_hit_%
|stat1_min                       = 10
|stat1_min                       = 10
|stat1_max                       = 10
|stat1_max                       = 10
|spawn_weight1_tag               = no_attack_mods
|spawn_weight1_tag               = no_attack_mods
|spawn_weight1_value             = 0
|spawn_weight1_value             = 0
|spawn_weight2_tag               = bow
|spawn_weight2_tag               = bow
|spawn_weight2_value             = 1000
|spawn_weight2_value             = 1000
|spawn_weight3_tag               = sword
|spawn_weight3_tag               = sword
|spawn_weight3_value             = 1000
|spawn_weight3_value             = 1000
|spawn_weight4_tag               = axe
|spawn_weight4_tag               = axe
|spawn_weight4_value             = 2000
|spawn_weight4_value             = 2000
|spawn_weight5_tag               = mace
|spawn_weight5_tag               = mace
|spawn_weight5_value             = 2000
|spawn_weight5_value             = 2000
|spawn_weight6_tag               = default
|spawn_weight6_tag               = default
|spawn_weight6_value             = 0
|spawn_weight6_value             = 0
|tags                             = bleed
|tags                           = bleed
|sell_price1_name                 = Alchemy Shard
|sell_price1_name               = Alchemy Shard
|sell_price1_amount               = 2
|sell_price1_amount             = 2
|tier_text                        = Tier 3
}}
}}

Revision as of 20:59, 7 June 2019

Mod IDChanceToBleed1
Nameof Bleeding
Groups
Mod typeLocalChanceToBleed
Mod domainItem (1)
Generation typeSuffix (2)
Req. level15
Effect10% chance to cause Bleeding on Hit
Granted buff ID
Granted buff value
Granted skill
Tagsbleed
Tier TextTier 3
Stats
#Stat IDMinimumMaximum
1local_chance_to_bleed_on_hit_%1010
Spawn weights
#TagWeight
1no_attack_mods0
2bow1000
3sword1000
4axe2000
5mace2000
6default0
Generation weights
#TagWeight
Modifier sell price
#Item
2Alchemy Shard

ChanceToBleed1 is the internal ID of modifier of Bleeding.