Talk:Cold to Fire Support: Difference between revisions
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>AnnanFay (→How is damage calculated when...?: new section) |
>Malice1574@legacy41644011 |
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* something else? | * something else? | ||
-[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 14:09, 8 February 2013 (UTC) | -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 14:09, 8 February 2013 (UTC) | ||
:I just wrote an article explaining [[Damage conversion]], take a look, it should answer your question. — [[User:Malice|Malice]] ([[User_talk:Malice|talk]]) 02:50, 9 February 2013 (UTC) |
Revision as of 02:50, 9 February 2013
How is damage calculated when...?
So, say you have Glacial Hammer with Cold to Fire.
Original Damage | 100 Physical |
+Glacial Hammer(level 1) | 50 Physical + 50 Cold |
+Cold to Fire(level 1) | 50 Physical + 30 Cold + 20 Fire |
How would +100% Cold and Fire damage from passives be applied?
- 50 Physical + (2 * (30 Cold + 2*20 Fire)) = 50P + 60C + 80F
- 50 Physical + (2*30 Cold) + (2*20 Fire) = 50P + 60C + 40F
- something else?
-AnnanFay (talk) 14:09, 8 February 2013 (UTC)
- I just wrote an article explaining Damage conversion, take a look, it should answer your question. — Malice (talk) 02:50, 9 February 2013 (UTC)