Wrecking Ball: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Wrecking Ball}}</onlyinclude>{{Passive skill box|Wrecking Ball}}
| name                  = Wrecking Ball
| type                  = Notable
| bonuses                =
* 20% increased Physical Damage with Two Handed Melee Weapons
* 10% increased Attack Speed with Two Handed Melee Weapons
}}</onlyinclude>


'''Wrecking Ball''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[attack speed]] with [[two-handed melee weapon]]s.
'''Wrecking Ball''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[attack speed]] with [[two-handed melee weapon]]s.

Revision as of 09:52, 29 July 2018

Template:Fixme

Wrecking Ball
Notable Passive Skill
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
10% increased Attack Speed with Two Handed Melee Weapons
40% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]

Wrecking Ball is a notable passive skill that grants increased physical damage and attack speed with two-handed melee weapons.

Version history

Version Changes
1.3.0
  • Physical damage increased from 15% to 20%.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.