Use: Difference between revisions

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'''Use''' is a [[keyword]] and refers to some in-game action, like ''[[skill]] use'' or ''[[Traps and Mines|trap]] use''. Skills can have [[Can store|stored uses]] and other characteristics related to use mechanic. Generally use, like ''skill use,'' consists of animated starting [[Action speed|action]] and other ''time counted'' parts. If some skill have [[cast speed]] as first action and [[cooldown]], the total time of using skill is the sum of this periods. In other words the frequency of using this skill is ( cast speed + cooldown ).
'''Use''' is a [[keyword]] and refers to some in-game action known as ''[[skill]] use''. Skills can have [[Can store|stored uses]] and other characteristics related to use mechanic. Generally use consists of animated starting action known as [[cast time]] and other ''time counted'' parts. If some skill have [[cast time]] as first action and [[cooldown]], the total time of using skill is the sum of this periods. In other words the frequency of using this skill is ( cast time + cooldown )


[[Category:Keywords]]
[[Category:Keywords]]

Revision as of 17:51, 7 October 2019

Use is a keyword and refers to some in-game action known as skill use. Skills can have stored uses and other characteristics related to use mechanic. Generally use consists of animated starting action known as cast time and other time counted parts. If some skill have cast time as first action and cooldown, the total time of using skill is the sum of this periods. In other words the frequency of using this skill is ( cast time + cooldown )