Rampage Leaguestone: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|drop_level = 1 | |drop_level = 1 | ||
|drop_rarities = Normal, Magic, Unique | |drop_rarities = Normal, Magic, Unique | ||
|tags = default | |tags = rampage_leaguestone, default | ||
|metadata_id = Metadata/Items/Leaguestones/RampageLeaguestone | |metadata_id = Metadata/Items/Leaguestones/RampageLeaguestone | ||
|help_text = Right-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | |help_text = Right-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | ||
|implicit1 = MapRampageLeaguestoneImplicit_ | |implicit1 = MapRampageLeaguestoneImplicit_ | ||
|drop_leagues = Legacy | |||
|is_corrupted = True | |is_corrupted = True | ||
|release_version = 2.6.0 | |release_version = 2.6.0 | ||
}} | }} |
Revision as of 14:12, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Rampage Leaguestone is a leaguestone.
Standard modifiers
Prefixes
Group: MapLifeRegenerationPer10RampageStacks
- Players in next Area will Regenerate 1% of Life per second per 25 Rampage Kills
Modifier Req. lvl. Stats Tags Regenerative 1 Players in next Area will Regenerate 1% of Life per second per 25 Rampage Kills
Group: ClassicAdditionalAreas
- +(2-3) to Maximum Charges
Modifier Req. lvl. Stats Tags Enduring 1 +(2-3) to Maximum Charges
Group: MapSummonMonsterOnRampageStackNumber
- The first time a Player reaches 80 Rampage Kills in next Area, they will encounter a Powerful Monster
Modifier Req. lvl. Stats Tags Luring 1 The first time a Player reaches 80 Rampage Kills in next Area, they will encounter a Powerful Monster
Group: MapGainCurrencyOnRampageStackNumber
- The first time a Player reaches 150 Rampage Kills in next Area, 6 Basic Currency Items will drop
Modifier Req. lvl. Stats Tags Lucrative 40 The first time a Player reaches 150 Rampage Kills in next Area, 6 Basic Currency Items will drop
Group: MapReducedDamageTakenWhileOnRampage
- Players in next Area with at least 50 Rampage Kills will take 10% reduced Damage
Modifier Req. lvl. Stats Tags Warding 1 Players in next Area with at least 50 Rampage Kills will take 10% reduced Damage
Group: MapItemRarityPerRampageStack
- Players in next Area will have 1% increased Rarity of Items Found per 15 Rampage Kills
Modifier Req. lvl. Stats Tags Exceptional 1 Players in next Area will have 1% increased Rarity of Items Found per 15 Rampage Kills
Suffixes
Group: MapIncreasedRampageDuration
- #% increased Rampage Streak Duration in next Area
Modifier Req. lvl. Stats Tags of Protraction 1 (10-19)% increased Rampage Streak Duration in next Area of Protraction 1 (20-29)% increased Rampage Streak Duration in next Area of Protraction 1 (30-39)% increased Rampage Streak Duration in next Area
Group: MapAreaContainsAdditionalAnimatedWeaponPacks
- Next Area will contain # additional Animated Weapon Packs
Modifier Req. lvl. Stats Tags of Mirages 1 Next Area will contain 4 additional Animated Weapon Packs of Mirages 1 Next Area will contain 5 additional Animated Weapon Packs of Mirages 1 Next Area will contain 6 additional Animated Weapon Packs
Group: LeaguestoneChanceToGainSecondRampageKill
- 25% chance for Kills in next Area to count twice for Rampage
Modifier Req. lvl. Stats Tags of Efficiency 1 25% chance for Kills in next Area to count twice for Rampage
Version history
Version | Changes |
---|---|
2.6.0 |
|