Master Surgeon: Difference between revisions

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(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Master Surgeon}}</onlyinclude>{{Passive skill box|Master Surgeon}}
| name                  = Master Surgeon
| type                  = Ascendancy Notable
| ascendancyclass        = Pathfinder
| bonuses                =
* 30% increased Life Recovery from Flasks
* Gain a Flask Charge when you deal a Critical Strike
* Remove Bleeding on Flask use
}}</onlyinclude>


'''Master Surgeon''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]]. It grants increased [[recovery|life recovery]] from [[flask]]s and grants a flask charge whenever you deal [[critical strike]]. It also grants [[bleeding]] removal on flask use.
'''Master Surgeon''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]]. It grants increased [[recovery|life recovery]] from [[flask]]s and grants a flask charge whenever you deal [[critical strike]]. It also grants [[bleeding]] removal on flask use.

Revision as of 10:01, 29 July 2018

Template:Fixme

Master Surgeon
Ascendancy Notable Passive Skill
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
50% less Life Recovery from Flasks [1]

Master Surgeon is a notable Ascendancy passive skill for the Pathfinder. It grants increased life recovery from flasks and grants a flask charge whenever you deal critical strike. It also grants bleeding removal on flask use.

Version history

Version Changes
2.5.0
  • A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
  • The Harvest and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
  • The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
2.2.0
  • Added to the game.