Life Gain on Hit and Life Leeched per Second: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
Line 1: Line 1:
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Life Gain on Hit and Life Leeched per Second}}</onlyinclude>{{Passive skill box|Life Gain on Hit and Life Leeched per Second}}
| name                  = Life Gain on Hit and Life Leeched per Second
| type                  = Basic
| bonuses                =
* +2 Life gained for each Enemy hit by your Attacks
* 10% increased Life Leeched per second
}}</onlyinclude>


'''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second.
'''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second.

Revision as of 09:57, 29 July 2018

Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Life Gain on Hit and Life Leeched per Second is a basic passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.

Version history

Version Changes
2.0.0
  • Added to the game.