Life Gain on Hit and Life Leeched per Second: Difference between revisions
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>TheFrz m (simple-passive-bot: updating passive) |
>BotK2 (replacing passive template with cargo passive skill box) |
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<onlyinclude>{{ | <onlyinclude>{{fixme|Life Gain on Hit and Life Leeched per Second}}</onlyinclude>{{Passive skill box|Life Gain on Hit and Life Leeched per Second}} | ||
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'''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second. | '''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second. |
Revision as of 09:57, 29 July 2018
Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Life Gain on Hit and Life Leeched per Second is a basic passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.
Version history
Version | Changes |
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2.0.0 |
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