Juggernaut: Difference between revisions
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>OmegaK2 (Created page with "{{Ascendancy Class | name = Juggernaut | base_class = Marauder | class_id = 1 }}") |
>ThemJohns No edit summary |
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'''Juggernaut''' is an [[Ascendency Class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion. | |||
Previews show its notable passive skills as: | |||
{| class = "wikitable" | |||
! Skill !! Modifiers !! Prerequisite | |||
|- | |||
| Unstoppable || | |||
* You cannot be slowed to below base speed | |||
* Movement Speed cannot be modified below base value | |||
| | |||
|- | |||
| Undeniable || | |||
* 8% increased Attack Speed | |||
* +1000 to Accuracy Rating | |||
| | |||
|- | |||
| Unbreakable || | |||
* 100% increased Stun Threshold | |||
* Armour received from Body Armour is Doubled | |||
| | |||
|- | |||
| Unyielding || | |||
* 20% increased Damage while you have Fortify | |||
* 1.2% of Maximum Life Regenerated per second while you have Fortify | |||
| | |||
|- | |||
| Unflinching || | |||
* 10% chance to gain an Endurance Charge when you are Hit | |||
* +1 Maximum Endurance Charge | |||
| | |||
|- | |||
| Unrelenting || | |||
* 4% increased Damage per Endurance Charge | |||
* 5% reduced Elemental Damage Taken while at Maximum Endurance Charges | |||
| Unflinching | |||
|} |
Revision as of 23:44, 22 November 2015
Juggernaut
Juggernaut is an Ascendency Class for Marauders that will be added in the Ascendancy expansion.
Previews show its notable passive skills as:
Skill | Modifiers | Prerequisite |
---|---|---|
Unstoppable |
|
|
Undeniable |
|
|
Unbreakable |
|
|
Unyielding |
|
|
Unflinching |
|
|
Unrelenting |
|
Unflinching |