Fluid Motion: Difference between revisions
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m (Converting to more flexible templating. This may temporarily break some templates.) |
>Vinifera7 No edit summary |
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| Rarity = Unique | | Rarity = Unique | ||
| Type = Jewel | | Type = Jewel | ||
| BaseItem = Viridian Jewel | | BaseItem = Viridian Jewel | ||
| Radius = Large | | Radius = Large | ||
Line 11: | Line 10: | ||
| HelpText = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | | HelpText = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Fluid Motion''' is a [[unique]] {{il|Viridian Jewel}}. | '''Fluid Motion''' is a [[unique]] {{il|Viridian Jewel}}. | ||
Revision as of 11:02, 8 May 2015
Fluid Motion
Viridian JewelRadius: LargeStrength from Passives in Radius is transformed to Dexterity.Even the strongest of steel can be made to bend.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Viridian JewelRadius: LargeStrength from Passives in Radius is transformed to Dexterity.Even the strongest of steel can be made to bend.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Fluid Motion is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Version history
Version | Changes |
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2.0.0 |
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