Elemental Damage (passive skill): Difference between revisions
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(Updated for version 1.2.0) |
>Shadowsgleam No edit summary |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | |||
** 6% increased Elemental Damag | |||
* | * | ||
** 8% increased Elemental Damage | ** 8% increased Elemental Damage | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.2.0}} | |||
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
|} | |} |
Revision as of 13:49, 18 December 2014
Elemental Damage is a basic passive skill that grants increased elemental damage.
Version history
Version | Changes |
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1.2.0 |
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1.2.0 |
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