Conviction of Power: Difference between revisions
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>ThemJohns No edit summary |
>ThemJohns No edit summary |
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| ascendancyclass = Hierophant | | ascendancyclass = Hierophant | ||
| bonuses = | | bonuses = | ||
* 25% chance to gain an Endurance Charge when you gain a Power Charge | * 25% chance to gain an Endurance Charge when you gain a Power Charge | ||
* 14% chance to gain a Power Charge if you or your Totems kill an Enemy | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.3.0}} | |||
* Chance to gain a Power Charge on kill increased from 10% to 15%. | |||
{{VersionHistoryRow|2.2.2}} | {{VersionHistoryRow|2.2.2}} | ||
* The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy. | * The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy. |
Revision as of 05:11, 2 June 2016
Conviction of Power is a notable Ascendancy passive skill for the Hierophant. It grants a chance to generate a power charge if you or your totems kill an enemy, as well as a chance to generate an endurance charge whenever a power charge is gained.
Version history
Version | Changes |
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2.3.0 |
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2.2.2 |
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2.2.0 |
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