Conviction of Power: Difference between revisions

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>ThemJohns
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>ThemJohns
No edit summary
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| ascendancyclass        = Hierophant
| ascendancyclass        = Hierophant
| bonuses                =  
| bonuses                =  
* 10% chance to gain a Power Charge if you or your Totems kill an Enemy
* 25% chance to gain an Endurance Charge when you gain a Power Charge
* 25% chance to gain an Endurance Charge when you gain a Power Charge
* 14% chance to gain a Power Charge if you or your Totems kill an Enemy
}}</onlyinclude>
}}</onlyinclude>


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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Chance to gain a Power Charge on kill increased from 10% to 15%.
{{VersionHistoryRow|2.2.2}}
{{VersionHistoryRow|2.2.2}}
* The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy.
* The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy.

Revision as of 05:11, 2 June 2016

Template:Passive

Conviction of Power is a notable Ascendancy passive skill for the Hierophant. It grants a chance to generate a power charge if you or your totems kill an enemy, as well as a chance to generate an endurance charge whenever a power charge is gained.

Version history

Version Changes
2.3.0
  • Chance to gain a Power Charge on kill increased from 10% to 15%.
2.2.2
  • The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy.
2.2.0
  • Added to the game.