Channelling skill: Difference between revisions
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>Kentgrav (Added patch info related to the channelled skill system) |
>Illviljan mNo edit summary |
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* Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again. | * Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again. | ||
[[Category:Game mechanics]] |
Revision as of 21:24, 26 October 2016
In 2.4.0 a channelled skill system was added.
Incinerate, Flameblast and Wither are now channelled skills.
- Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
- You need to pay mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
- Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
- Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.