Monster:Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Monster updater)
(PyPoE/ExporterBot/1.0.0a0: Monster updater)
 
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|monster_type_id                  = LabyrinthMonsterTotem
|monster_type_id                  = LabyrinthMonsterTotem
|mod_ids                          = LabyrinthArrowTrapDamageTaken2_, MonsterNoFlaskCharges, PopUpTotemProximityShield, TotemHasMovementSkillDamageAuraText
|mod_ids                          = LabyrinthArrowTrapDamageTaken2_, MonsterNoFlaskCharges, PopUpTotemProximityShield, TotemHasMovementSkillDamageAuraText
|tags                            = construct, immobile, is_unarmed, medium_height, not_dex, not_int, plate_armour
|tags                            = construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
|skill_ids                        = ReviveAfterDuration, SummonDaemonAtLocators
|skill_ids                        = ReviveAfterDuration, SummonDaemonAtLocators
|name                            = Endless Hazard
|name                            = Endless Hazard

Latest revision as of 06:17, 31 March 2024

Endless Hazard
Effects from modifiersMonsters do not grant Flask Charges when Slain (Hidden)
Enemies take Damage when using Movement skills
SkillsSkill:ReviveAfterDuration
Skill:SummonDaemonAtLocators
Resistances
Act
FireColdLightningChaos
1-50000
5-100000
10-0000
Metadata idMetadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
Monster data
Metadata idMetadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
Monster type idLabyrinthMonsterTotem
Internal tagsconstruct
immobile
is_unarmed
large_model
medium_height
not_dex
not_int
plate_armour
Base Experience Multiplier1
Base Health Multiplier2
Base Damage Multiplier1
Base Attack Speed1.500s-1
Base Critical Strike Chance5.00%
Minimum Attack Distance6
Maximum Attack Distance6
Object size4
Model size multiplier1

Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield is the internal id for the Endless Hazard monster.