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{{Passive skill box|Perfect Crime}}
{{Passive skill box|Perfect Crime}}


'''Perfect Crime''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants a chance for [[trap]]s to trigger a second time, increased damage per trap placed, and reduced cost of skills that throw traps.
'''Perfect Crime''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants the skill [[Summon Triggerbots]], which summons two invulnerable Triggerbot [[minion]]s that follow you. Whenever you [[trigger]] a skill, both your Triggerbots will trigger the skill instead of from the original source. However, the skill causes you to deal less damage with triggered skills.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.21.0|
* Reworked. Old mods listed below:
** {{c|mod|You gain 10% increased Damage for each Trap}}
** {{c|mod|25% Chance for Traps to Trigger an additional time}}
** {{c|mod|25% reduced Cost of Skills that throw Traps}}
}}
{{Version history table row|3.14.0|
{{Version history table row|3.14.0|
* Reduced mana cost (of skills that throw traps) changed to reduced all costs.
* Reduced mana cost (of skills that throw traps) changed to reduced all costs.

Revision as of 20:08, 30 March 2023

Perfect Crime
Ascendancy Notable Passive Skill
35% less Damage with Triggered Spells
Triggers Level 20 Summon Triggerbots when Allocated [1]

Perfect Crime is a notable Ascendancy passive skill for the Saboteur. It grants the skill Summon Triggerbots, which summons two invulnerable Triggerbot minions that follow you. Whenever you trigger a skill, both your Triggerbots will trigger the skill instead of from the original source. However, the skill causes you to deal less damage with triggered skills.

Version history

Version Changes
3.21.0
  • Reworked. Old mods listed below:
    • You gain 10% increased Damage for each Trap
    • 25% Chance for Traps to Trigger an additional time
    • 25% reduced Cost of Skills that throw Traps
3.14.0
  • Reduced mana cost (of skills that throw traps) changed to reduced all costs.
3.13.0
  • No longer grants 10% increased Cooldown Recovery Rate for throwing Traps.
  • Now grants 10% increased Damage for each Trap (from 8%), 25% chance for Traps to Trigger an additional time (from 20%), and 25% reduced Mana Cost of Skills that throw Traps.
3.2.0
  • Added to the game.