Passive Skill:Cold~damage~notable2027: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|stat1_value                        = 24
|stat1_value                        = 24
|stat2_id                            = base_projectile_speed_+%
|stat2_id                            = base_projectile_speed_+%
|stat2_value                        = 15
|stat2_value                        = 20
|stat3_id                            = chill_effect_+%
|stat3_id                            = chill_effect_+%
|stat3_value                        = 10
|stat3_value                        = 10
|stat_text                          = 24% increased [[Cold Damage]]<br>15% increased Projectile Speed<br>10% increased Effect of Chill
|stat_text                          = 24% increased [[Cold Damage]]<br>20% increased Projectile Speed<br>10% increased Effect of Chill
|connections                        = cold_damage2026,cold_damage2026
|connections                        = cold_damage2026
}}
}}

Revision as of 20:04, 7 June 2019

Flash Freeze
Notable Passive Skill
Idcold_damage_notable2027
Integer Id17171
Connections
24% increased Cold Damage
20% increased Projectile Speed
10% increased Effect of Chill
The correct title of this page is cold_damage_notable2027. It appears incorrectly here due to technical restrictions.

cold_damage_notable2027 is the internal id for the Flash Freeze passive skill.

Stats
#Stat IdValue
1cold_damage_+%24
2base_projectile_speed_+%20
3chill_effect_+%10