Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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|generation_type                = 1
|generation_type                = 1
|required_level                  = 1
|required_level                  = 1
|tier_text                      =
|mod_type                        = PhysicalDamageWhileHoldingAShieldForJewel
|mod_type                        = PhysicalDamageWhileHoldingAShieldForJewel
|stat_text                      = (12-14)% increased Melee [[Physical Damage]] while holding a [[Shield]]
|stat_text                      = (12-14)% increased Melee [[Physical Damage]] while holding a [[Shield]]

Revision as of 20:46, 2 March 2018

Mod IDPhysicalDamageWhileHoldingAShield
NameFlanking
Groups
Mod typePhysicalDamageWhileHoldingAShieldForJewel
Mod domainAtlas (11)
Generation typePrefix (1)
Req. level1
Effect(12-14)% increased Melee Physical Damage while holding a Shield
Granted buff ID
Granted buff value
Granted skill
Tagsshield_mod, melee_mod
Tier Text
Stats
#Stat IDMinimumMaximum
1melee_physical_damage_+%_while_holding_shield1214
Spawn weights
#TagWeight
1bow0
2wand0
3dual_wielding_mod0
4two_handed_mod0
5not_int500
6default0
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard

PhysicalDamageWhileHoldingAShield is the internal ID of modifier Flanking.