Axe Damage: Difference between revisions
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Niightybot (talk | contribs) m (basic → small) |
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{{Passive skill box|Axe Damage}} | {{Passive skill box|Axe Damage}} | ||
'''Axe Damage''' is a [[ | '''Axe Damage''' is a [[small passive skill]] that grants increased [[physical damage]] with [[axe]]s. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|1.3.0 | {{Version history table row|1.3.0| | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 03:18, 29 May 2023
Axe Damage is a small passive skill that grants increased physical damage with axes.
Version history
Version | Changes |
---|---|
1.3.0 |
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