Melee Damage and Life: Difference between revisions
Jump to navigation
Jump to search
>Lord joshi (2.0.3 change, removed outdated variant) |
Niightybot (talk | contribs) m (basic → small) |
||
(14 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Passive skill box|Melee Damage and Life}} | |||
}} | |||
'''Melee Damage and Life''' is a [[ | '''Melee Damage and Life''' is a [[small passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons. | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.0.3| | ||
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life. | * The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 03:50, 29 May 2023
Melee Damage and Life
Passive Skill
16% increased Melee Physical Damage
+16 to maximum Life [1]
+16 to maximum Life [1]
Melee Damage and Life is a small passive skill. It grants additional base maximum life and increased physical damage with melee weapons.
Version history
Version | Changes |
---|---|
2.0.3 |
|