Template:MasterLevelTable/doc: Difference between revisions
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{{Documentation subpage}} | {{Documentation subpage}} | ||
{{Lua|Module:NPCMaster}} | |||
{{tl|MasterLevelTable}} is used to build the table header for [[Masters|Master]] experience progression tables. | {{tl|MasterLevelTable}} is used to build the table header for [[Masters|Master]] experience progression tables. | ||
==Usage== | ==Usage== | ||
The following is an example of how to use the template: | The following is an example of how to use the template: | ||
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Latest revision as of 17:59, 15 December 2020
This subpage provides documentation for Template:MasterLevelTable.
{{MasterLevelTable}} is used to build the table header for Master experience progression tables.
Usage
The following is an example of how to use the template:
{{MasterLevelTable | lv1_rep=0 | lv1_rep_total=0 | lv1_unlocks= | lv2_rep=0 | lv2_rep_total=0 | lv2_unlocks= | lv3_rep=0 | lv3_rep_total=0 | lv3_unlocks= | lv4_rep=0 | lv4_rep_total=0 | lv4_unlocks= | lv5_rep=0 | lv5_rep_total=0 | lv5_unlocks= | lv6_rep=0 | lv6_rep_total=0 | lv6_unlocks= | lv7_rep=0 | lv7_rep_total=0 | lv7_unlocks= | lv8_rep=0 | lv8_rep_total=0 | lv8_unlocks= }}
The previous block of code yields the following:
Level | Rep. | Rep. total | Unlocks |
---|---|---|---|
1 | 0 | 0 | ? |
2 | 0 | 0 | ? |
3 | 0 | 0 | ? |
4 | 0 | 0 | ? |
5 | 0 | 0 | ? |
6 | 0 | 0 | ? |
7 | 0 | 0 | ? |
8 | 0 | 0 | ? |