Use: Difference between revisions

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'''Use''' is a [[keyword]] and refers to some in-game action, like skill use or trap use. Usually skill consists of few stages/characteristics as [[can store]] uses, limit of uses and other. Generally use, like ''skill use,'' consists of animated starting [[Action speed|action]] and other ''time counted'' parts. If some skill have [[cast speed]] as initial action and [[cooldown]], the total time of using skill is the sum of this periods. In other words the frequency of using this skill is the ( cast speed + cooldown ).
'''Use''' is a [[keyword]] and refers to some in-game action, like ''[[skill]] use'' or ''[[Traps and Mines|trap]] use''. Skills can have [[Can store|stored uses]] and other characteristics related to use mechanic. Generally use, like ''skill use,'' consists of animated starting [[Action speed|action]] and other ''time counted'' parts. If some skill have [[cast speed]] as first action and [[cooldown]], the total time of using skill is the sum of this periods. In other words the frequency of using this skill is ( cast speed + cooldown ).


[[Category:Keywords]]
[[Category:Keywords]]

Revision as of 21:43, 24 August 2019

Use is a keyword and refers to some in-game action, like skill use or trap use. Skills can have stored uses and other characteristics related to use mechanic. Generally use, like skill use, consists of animated starting action and other time counted parts. If some skill have cast speed as first action and cooldown, the total time of using skill is the sum of this periods. In other words the frequency of using this skill is ( cast speed + cooldown ).