Pendulum of Destruction: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
#REDIRECT [[Heart of Destruction]]
| name                  = Pendulum of Destruction
| type                  = Ascendancy Notable
| ascendancyclass        = Elementalist
| bonuses                =
* Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds
* Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds
}}</onlyinclude>
 
'''Pendulum of Destruction''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that applies a four second [[buff]] that grants increased [[elemental damage]] and [[area of effect]] every ten seconds.
 
==Mechanics==
There is currently no icon indicating that the Pendulum of Destruction buff is active, but players can check that the area of effect modifier on any area skill in the [[character screen]] changes periodically.
 
Because Pendulum of Destruction changes the radius of a player's [[aura]]s, this will cause each aura's effects on allies to be reset and recalculated. In the case of players using the {{sl|Discipline}} aura, this recalculation will cause allies affected by the Discipline aura to have their [[Energy Shield]] reset to the value it would be without the aura, after which it will recharge to the full value provided by the Discipline aura. This interaction does not affect the player who originally cast Discipline.
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* "Increased Radius of Area" changed to "Increased Area of Effect".
{{VersionHistoryRow|2.3.0}}
* Added {{c|mod|Every 10 seconds, gain 25% increased Radius of Area Skills for 4 seconds}}.
{{VersionHistoryRow|2.2.2}}
* Fixed a bug where the Ascendancy skills [...], Pendulum of Destruction (Elementalist) [...] would not resume after you die and resume at a checkpoint.
{{VersionHistoryRow|2.2.0}}
* Added to the game.
|}

Latest revision as of 23:19, 31 March 2021