Unholy Authority: Difference between revisions
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{{about|the passive skill|the debuff|Malediction (debuff)}} | {{about|the passive skill|the debuff|Malediction (debuff)}} | ||
'''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one, increases the effect of your curses, and causes enemies you curse to have [[Malediction (debuff)|Malediction]], decreasing their damage and increasing their damage taken. | '''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one, increases the effect of your curses, and causes enemies you curse to have [[Malediction (debuff)|Malediction]], decreasing their damage and increasing their damage taken. | ||
==Mechanics== | ==Mechanics== | ||
The [[Malediction (debuff)|Malediction]] debuff on cursed enemies applies the following: | The [[Malediction (debuff)|Malediction]] debuff on cursed enemies applies the following: | ||
* {{c|mod|10% reduced Damage Dealt}} | * {{c|mod|10% reduced Damage Dealt}} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0}} | |||
* Removed {{c|mod|When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds}} | |||
{{Version history table row|3.2.0}} | {{Version history table row|3.2.0}} | ||
* The small passive leading to the notable no longer grants 15% increased Curse Duration and instead grants 5% increased Effect of your Curses. The notable now grants 15% increased Effect of your Curses, and causes Enemies you curse to have Malediction. Enemies with Malediction deal 10% reduced Damage and take 10% increased Damage. When you kill an Enemy, the notable now also grants 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds for each Curse on that enemy (up from 4%). | * The small passive leading to the notable no longer grants 15% increased Curse Duration and instead grants 5% increased Effect of your Curses. The notable now grants 15% increased Effect of your Curses, and causes Enemies you curse to have Malediction. Enemies with Malediction deal 10% reduced Damage and take 10% increased Damage. When you kill an Enemy, the notable now also grants 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds for each Curse on that enemy (up from 4%). |
Revision as of 20:54, 5 April 2021
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.
This page is about the passive skill. For the debuff, see Malediction (debuff).
Malediction is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one, increases the effect of your curses, and causes enemies you curse to have Malediction, decreasing their damage and increasing their damage taken.
Mechanics
The Malediction debuff on cursed enemies applies the following:
- 10% reduced Damage Dealt
- 10% increased Damage Taken
Version history
Version | Changes |
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3.13.0 |
|
3.2.0 |
|
2.2.0 |
|