Modifier:WeaponTreeSpellAddedColdHighCannotChill2: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
|required_level                  = 26
|required_level                  = 26
|mod_type                        = WeaponTreeSpellAddedColdDamageAndCannotChill
|mod_type                        = WeaponTreeSpellAddedColdDamageAndCannotChill
|stat_text                        = Adds 1 to 4 [[Cold Damage]] to [[Spell|Spells]]<br>Your [[Cold Damage]] cannot Chill
|stat_text                        = Adds 5 to 8 [[Cold Damage]] to [[Spell|Spells]]<br>Your [[Cold Damage]] cannot [[Chill]]
|stat1_id                        = spell_minimum_added_cold_damage
|stat1_id                        = spell_minimum_added_cold_damage
|stat1_min                        = 1
|stat1_min                        = 5
|stat1_max                        = 1
|stat1_max                        = 5
|stat2_id                        = spell_maximum_added_cold_damage
|stat2_id                        = spell_maximum_added_cold_damage
|stat2_min                        = 4
|stat2_min                        = 8
|stat2_max                        = 4
|stat2_max                        = 8
|stat3_id                        = cold_damage_cannot_chill
|stat3_id                        = cold_damage_cannot_chill
|stat3_min                        = 1
|stat3_min                        = 1
Line 19: Line 19:
|spawn_weight1_value              = 0
|spawn_weight1_value              = 0
|spawn_weight2_tag                = caster_unique_weapon
|spawn_weight2_tag                = caster_unique_weapon
|spawn_weight2_value              = 250
|spawn_weight2_value              = 0
|spawn_weight3_tag                = attack_dagger
|spawn_weight3_tag                = attack_dagger
|spawn_weight3_value              = 0
|spawn_weight3_value              = 0
|spawn_weight4_tag                = wand
|spawn_weight4_tag                = wand
|spawn_weight4_value              = 250
|spawn_weight4_value              = 0
|spawn_weight5_tag                = sceptre
|spawn_weight5_tag                = sceptre
|spawn_weight5_value              = 250
|spawn_weight5_value              = 0
|spawn_weight6_tag                = dagger
|spawn_weight6_tag                = dagger
|spawn_weight6_value              = 250
|spawn_weight6_value              = 0
|spawn_weight7_tag                = default
|spawn_weight7_tag                = default
|spawn_weight7_value              = 0
|spawn_weight7_value              = 0
}}
}}

Latest revision as of 06:02, 31 March 2024

Mod IDWeaponTreeSpellAddedColdHighCannotChill2
Name
GroupsSpellAddedElementalDamage
Mod typeWeaponTreeSpellAddedColdDamageAndCannotChill
Mod domainItem (1)
Generation typeCrucible Passive Skill Tree (31)
Req. level26
EffectAdds 5 to 8 Cold Damage to Spells
Your Cold Damage cannot Chill
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1spell_minimum_added_cold_damage55
2spell_maximum_added_cold_damage88
3cold_damage_cannot_chill11
Spawn weights
#TagWeight
1two_hand_weapon0
2caster_unique_weapon0
3attack_dagger0
4wand0
5sceptre0
6dagger0
7default0
Generation weights
#TagWeight
Modifier sell price
#Item

WeaponTreeSpellAddedColdHighCannotChill2 is the internal ID of an unnamed modifier.