Rupturing: Difference between revisions
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{{Passive skill box|Rupturing}} | |||
''' | '''Rupturing''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It causes [[critical strike]]s which inflict [[bleeding]] to also inflict a special debuff called [[Rupture]], which causes affected enemies to take more damage from bleeding while also making bleeding expire faster on them. Up to three stacks of Rupture can affect a target. | ||
==Ruthless mode== | |||
{{infocard | |||
|header = Rupturing (Ruthless) | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:SharpAndVenomous (DeadEye) passive skill icon.png]]</div> | |||
|2 = Critical Strikes which inflict Bleeding also inflict Rupture | |||
}} | |||
Rupturing in [[Ruthless mode]] is unchanged. | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.13.0| | ||
* Reworked as Rupturing (was known as Rupture). | |||
: Critical Strikes which inflict Bleeding also inflict Rupture (Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target). The small passive prior grants 10% increased Projectile Damage and 10% increased Critical Strike Chance. | |||
}} | |||
{{Version history table row|3.2.0| | |||
* Added {{c|mod|Gain +30 Life when you Hit a Bleeding Enemy}}. | * Added {{c|mod|Gain +30 Life when you Hit a Bleeding Enemy}}. | ||
{{ | }} | ||
{{Version history table row|2.3.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 08:38, 8 February 2024
Rupturing
Ascendancy Notable Passive Skill
Critical Strikes which inflict Bleeding also inflict Rupture [1]
Rupturing is a notable Ascendancy passive skill for the Deadeye. It causes critical strikes which inflict bleeding to also inflict a special debuff called Rupture, which causes affected enemies to take more damage from bleeding while also making bleeding expire faster on them. Up to three stacks of Rupture can affect a target.
Ruthless mode
Rupturing (Ruthless)
Ascendancy Notable Passive Skill
Critical Strikes which inflict Bleeding also inflict Rupture
Rupturing in Ruthless mode is unchanged.
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.2.0 |
|
2.3.0 |
|