Skill:MassSkeletonTornadoShotMapBoss: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 60 | |static_damage_multiplier = 60 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = base_is_projectile | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = projectile_spiral_nova_starting_angle_offset | ||
|static_stat2_value = | |static_stat2_value = -90 | ||
|static_stat3_id = | |static_stat3_id = projectile_spiral_nova_time_ms | ||
|static_stat3_value = | |static_stat3_value = 3000 | ||
|static_stat4_id = | |static_stat4_id = skill_can_fire_arrows | ||
|static_stat4_value = | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = cannot_stun | ||
|static_stat5_value = | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = active_skill_damage_+%_final | ||
|static_stat6_value = | |static_stat6_value = -40 | ||
|static_stat7_id = | |static_stat7_id = base_number_of_projectiles_in_spiral_nova | ||
|static_stat7_value = | |static_stat7_value = 10 | ||
|static_stat8_id = | |static_stat8_id = projectile_spiral_nova_angle | ||
|static_stat8_value = | |static_stat8_value = 180 | ||
|static_stat9_id = | |static_stat9_id = tornado_shot_num_of_secondary_projectiles | ||
|static_stat9_value = | |static_stat9_value = 3 | ||
|static_stat10_id = | |static_stat10_id = active_skill_attack_speed_+%_final | ||
|static_stat10_value = | |static_stat10_value = -50 | ||
|stat_text = | |stat_text = Your Hits cannot Stun Enemies<br>Deals 40% less Damage<br>Fires 10 Projectiles in a spiral<br>Fires +3 secondary Projectiles<br>50% less Attack Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 68 | |level1_level_requirement = 68 | ||
}} | }} |
Latest revision as of 08:43, 9 December 2023
Name | Tornado Shot |
---|---|
Skill Id | MassSkeletonTornadoShotMapBoss |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Bow |
Level Req. | 68 |
Attack Speed | 100% of base |
Attack Damage | 60% of base |
Effectiveness of Added Damage | 60% |
Stored Uses | 1 |
Cooldown | 20.00 sec |
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. | |
Your Hits cannot Stun Enemies Deals 40% less Damage Fires 10 Projectiles in a spiral Fires +3 secondary Projectiles 50% less Attack Speed |
MassSkeletonTornadoShotMapBoss is the internal id of the skill Tornado Shot.