Armour and Evasion, Melee Damage: Difference between revisions

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>ThemJohns
(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Armour and Evasion, Melee Damage | type = Ascendancy Basic | asce...")
(Redirected page to Armour and Evasion, Attack Damage)
Tag: New redirect
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
#REDIRECT [[Armour and Evasion, Attack Damage]]
| name                  = Armour and Evasion, Melee Damage
| type                  = Ascendancy Basic
| ascendancyclass        = Champion
| bonuses                =
* 15% increased Evasion Rating and Armour
* 14% increased Melee Damage
* 14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon
}}</onlyinclude>
 
'''Armour and Evasion, Fortify Effect''' was a basic [[Ascendancy passive skill]] for the [[Champion]] that grants increased [[evasion]] rating and [[armour]]. It also grants increased [[melee]] damage and increased [[ailment]] damage deal with [[attack]]s while wielding a melee weapon.
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Added to the game.
|}

Latest revision as of 18:32, 12 October 2023