Modifier:WeaponTreeSkillSummonHolyRelicSummonSkeletons2H: Difference between revisions
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Latest revision as of 03:39, 24 May 2023
Mod ID | WeaponTreeSkillSummonHolyRelicSummonSkeletons2H |
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Name | |
Groups | WeaponTreeSkillSummonHolyRelicSummonSkeletons |
Mod type | WeaponTreeSkillSummonHolyRelicSummonSkeletons |
Mod domain | Item (1) |
Generation type | Crucible Passive Skill Tree (31) |
Req. level | 1 |
Effect | Summoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element 200% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | skeletons_and_holy_relics_convert_%_physical_damage_to_a_random_element | 100 | 100 |
2 | skeletons_and_holy_relics_+%_effect_of_non_damaging_ailments | 200 | 200 |
Spawn weights | ||
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# | Tag | Weight |
1 | one_hand_weapon | 0 |
2 | minion_unique_weapon | 1000 |
3 | weapon_can_roll_minion_modifiers | 1000 |
4 | default | 0 |
Generation weights | ||
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# | Tag | Weight |
Modifier sell price | |
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# | Item |
WeaponTreeSkillSummonHolyRelicSummonSkeletons2H is the internal ID of an unnamed modifier.