Talk:List of modifiers for one-handed maces: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>@DeletedUser40323089
(new topic: implicit modifiers, no source to know: local or global)
 
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
==Missing implicit modifiers==
Currently I need to know whether the implicit modifier "Reduced Enemy Stun Threshold" is Local or Global.
Currently I need to know whether the implicit modifier "Reduced Enemy Stun Threshold" is Local or Global.


I was still glad to find the Suffixes and Prefixes. It seems odd to me that the implicit modifiers are completely left out.
I was still glad to find the Suffixes and Prefixes. It seems odd to me that the implicit modifiers are completely left out. <small>—Preceding [[Help:Signatures|unsigned]] comment added by [[User:Klausthorn|Klausthorn]] ([[User talk:Klausthorn|talk]] • [[Special:Contributions/Klausthorn|contribs]]) </small><!-- Template:Unsigned -->


----
: It's [[global]]. Why? Because [[stun]] doesn't exist on weapons by default, physical damage and attack speed do though. Here's the mod page [[Modifier:StunThresholdReductionImplicitMace1]], you can find it through the base weapon page. It's local if the stat id has local in it, that's the logic we're currently using in this template.--[[User:Illviljan|Illviljan]] ([[User talk:Illviljan|talk]]) 05:18, 28 March 2017 (UTC)
 
:: Thanks!

Latest revision as of 15:02, 15 May 2023

Missing implicit modifiers

Currently I need to know whether the implicit modifier "Reduced Enemy Stun Threshold" is Local or Global.

I was still glad to find the Suffixes and Prefixes. It seems odd to me that the implicit modifiers are completely left out. —Preceding unsigned comment added by Klausthorn (talkcontribs)

It's global. Why? Because stun doesn't exist on weapons by default, physical damage and attack speed do though. Here's the mod page Modifier:StunThresholdReductionImplicitMace1, you can find it through the base weapon page. It's local if the stat id has local in it, that's the logic we're currently using in this template.--Illviljan (talk) 05:18, 28 March 2017 (UTC)
Thanks!