Curse immunity: Difference between revisions

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{{For|the Curse immunity as the player character|Curse#Curse immunity}}
'''Curse immunity''' (typically seen as {{c|mod|Immune to Curses}}) is a [[modifier]]. Unlike [[Hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/>


'''Curse immunity''' is a [[modifier]] several [[unique monster]]s have. Unlike [[hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/>
There are no known monsters with full Curse immunity; they typically have the [[Hexproof]] modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as [[Expedition]] remnant modifiers.


==Unique monsters==
==Version history==
* [[Archbishop Geofri the Abashed]]
{{Version history table header}}
* [[Bameth, Shifting Darkness]]
{{Version history table row|3.12.4|
* [[The Goddess]]
* Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
* Fixed a bug preventing totems from being affected by curses applied by an Aura.
* Fixed a bug preventing totems generated by map modifiers from being cursed.
}}
{{Version history table row|3.12.0|
* Some totems can now be cursed.<ref name=Bex/>
}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name=Bex>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/iptt42/will_curse_immune_bosses_monsters_get_reworked/g4lzzt1/?context=3
|title=Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?|author=Bex_GGG|date=September 10, 2020|accessdate=October 14, 2020|publisher=Path of Exile subreddit}}</ref>
<ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref>
<ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref>
}}
}}


[[Category: Monster mechanics]]
[[Category:Monster mechanics]]

Latest revision as of 16:17, 13 April 2023

For the Curse immunity as the player character, see Curse#Curse immunity.

Curse immunity (typically seen as Immune to Curses) is a modifier. Unlike Hexproof, curse immunity is absolute and cannot be bypassed.[1]

There are no known monsters with full Curse immunity; they typically have the Hexproof modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as Expedition remnant modifiers.

Version history

Version Changes
3.12.4
  • Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
  • Fixed a bug preventing totems from being affected by curses applied by an Aura.
  • Fixed a bug preventing totems generated by map modifiers from being cursed.
3.12.0
  • Some totems can now be cursed.[2]
Unknown
  • Introduced to the game.

References

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
  2. Bex_GGG (September 10, 2020). "Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?". Path of Exile subreddit. Retrieved October 14, 2020.