Curse immunity: Difference between revisions
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'''Curse immunity''' is a [[modifier]] | {{For|the Curse immunity as the player character|Curse#Curse immunity}} | ||
'''Curse immunity''' (typically seen as {{c|mod|Immune to Curses}}) is a [[modifier]]. Unlike [[Hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/> | |||
There are no known monsters with full Curse immunity; they typically have the [[Hexproof]] modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as [[Expedition]] remnant modifiers. | |||
==Version history== | |||
{{Version history table header}} | |||
* | {{Version history table row|3.12.4| | ||
* Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems. | |||
* Fixed a bug preventing totems from being affected by curses applied by an Aura. | |||
* | * Fixed a bug preventing totems generated by map modifiers from being cursed. | ||
* | }} | ||
{{Version history table row|3.12.0| | |||
* | * Some totems can now be cursed.<ref name=Bex/> | ||
}} | |||
{{Version history table row|?| | |||
* | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name=Bex>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/iptt42/will_curse_immune_bosses_monsters_get_reworked/g4lzzt1/?context=3 | |||
|title=Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?|author=Bex_GGG|date=September 10, 2020|accessdate=October 14, 2020|publisher=Path of Exile subreddit}}</ref> | |||
<ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref> | <ref name="DevManifesto2.3.0">{{cite web|author=Qarl|date=May 26, 2016|title=Development Manifesto: 2.3.0 Balance|url=https://www.pathofexile.com/forum/view-thread/1665252|publisher=Official Path of Exile Forums|accessdate=May 26, 2016}}</ref> | ||
}} | }} | ||
[[Category: Monster mechanics]] | [[Category:Monster mechanics]] |
Latest revision as of 16:17, 13 April 2023
For the Curse immunity as the player character, see Curse#Curse immunity.
Curse immunity (typically seen as Immune to Curses) is a modifier. Unlike Hexproof, curse immunity is absolute and cannot be bypassed.[1]
There are no known monsters with full Curse immunity; they typically have the Hexproof modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as Expedition remnant modifiers.
Version history
Version | Changes |
---|---|
3.12.4 |
|
3.12.0 |
|
Unknown |
|
References
- ↑ Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
- ↑ Bex_GGG (September 10, 2020). "Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?". Path of Exile subreddit. Retrieved October 14, 2020.