Modifier:MonsterModProjectilesGainDamage: Difference between revisions
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Latest revision as of 13:38, 2 January 2023
Mod ID | MonsterModProjectilesGainDamage |
---|---|
Name | of Far Shot |
Groups | MonsterModProjectilesGainDamage |
Mod type | MonsterModProjectilesGainDamage |
Mod domain | Monster (3) |
Generation type | Suffix (2) |
Req. level | 34 |
Effect | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets (Hidden) |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | projectile_damage_+%_max_as_distance_travelled_increases | 60 | 60 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | ranged | 1500 |
2 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
MonsterModProjectilesGainDamage is the internal ID of modifier of Far Shot.