Modifier:IncreasedDamageWhileLeechingUnique~~1: Difference between revisions

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{{Mod
{{Mod
|id                             = IncreasedDamageWhileLeechingUnique__1
|id                               = IncreasedDamageWhileLeechingUnique__1
|name                            =
|mod_groups                       = IncreasedDamageWhileLeechingLife
|mod_group                       = IncreasedDamageWhileLeechingLife
|domain                           = 1
|domain                         = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                   = 1
|required_level                 = 1
|mod_type                         = IncreasedDamageWhileLeechingLife
|mod_type                       = IncreasedDamageWhileLeechingLife
|stat_text                       = (30-40)% increased Damage while Leeching
|stat_text                       = (30-40)% increased Damage while Leeching
|stat1_id                         = damage_+%_while_leeching
|stat1_id                       = damage_+%_while_leeching
|stat1_min                       = 30
|stat1_min                       = 30
|stat1_max                       = 40
|stat1_max                       = 40
|tags                            = damage
|sell_price1_name               = Alchemy Shard
|sell_price1_name                 = Alchemy Shard
|sell_price1_amount             = 4
|sell_price1_amount               = 4
}}
}}

Latest revision as of 02:26, 6 December 2022

Mod IDIncreasedDamageWhileLeechingUnique__1
Name
GroupsIncreasedDamageWhileLeechingLife
Mod typeIncreasedDamageWhileLeechingLife
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(30-40)% increased Damage while Leeching
Granted buff ID
Granted buff value
Granted skill
Tagsdamage
Tier Text
Stats
#Stat IDMinimumMaximum
1damage_+%_while_leeching3040
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is IncreasedDamageWhileLeechingUnique__1. It appears incorrectly here due to technical restrictions.


IncreasedDamageWhileLeechingUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Carnage HeartCarnage Heart
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
(30-40)% increased Damage while Leeching
Forged from the blood of countless wars,
its thirst has only begun.