Map:Oba's Cursed Trove (Atlas of Worlds): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
(Created page with "{{Item |rarity = Unique |name = The Coward's Trial |class = Maps |base_item_page...")
 
Tag: New redirect
 
(32 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Item
#REDIRECT [[Oba's Cursed Trove#Legacy_variants]]
|rarity                          = Unique
|name                            = The Coward's Trial
|class                            = Maps
|base_item_page                  = Cursed Crypt Map (Atlas of Worlds)
|flavour_text                    = For his sins he was hunted in his sleep,<br>judgement wrought of twisted nightmare.<br>The Coward bound his dreams to stone, awaiting<br>another to walk the path of true atonement.
|explicit1                        = NumWavesUndeadSiege
|explicit2                        = WaveTimeUndeadSiege
|release_version                  = 0.10.6
|drop_enabled                    = False
}}
'''The Coward's Trial''' is a [[unique]] {{il|page=Cursed Crypt Map (Atlas of Worlds)}}.
 
==Layout==
This [[map]] contains 4 floors with 6 waves of monster spawning per floor. The initial wave consists of 35 monsters and increases by 2 monsters per wave up to a possible maximum of 83 monsters on wave 25. The map is guaranteed to drop at least one [[unique item]],<ref name="Creator"></ref> regardless of [[item level]].<ref name="ItemLevel"/>
 
The Monster types of each wave are randomly picked from a pre-defined list of wave-types; The final wave is the exception to this, where '''Infector of Dreams''' is accompanied by monster types that can only appear during the final wave. While the monster level stays the same, magic and rare monsters increase with every wave. Additionally, at the end of every wave a rare [[Necromancer]]<ref name="Mechanics"/> spawns.
 
Several flavour/hint messages appear in the chat window during the map:
*When a new wave begins: ''"The darkness looms forebodingly..."''
*When the current room has been fully cleared: ''"The room grows still and quiet..."''
*When the last room has been fully cleared: ''"The oppressive atmosphere slowly dissipates..."''
 
==Encounter==
===Boss===
'''Boss''': [[Infector of Dreams]] (unique [[Necromancer]])
*Resists Lightning
*Additional Life
*Casts {{il|page=Elemental Weakness}} Curse
*Raises Undead
*Allies deal increased Elemental Damage
 
===Boss video===
 
{{Map item drops}}
 
{{Item acquisition}}
 
==Legacy variants==
The Coward's Trial has [[legacy variant]]s.
 
{{legacy variant table header|base=yes}}
{{legacy variant table row|3.1.0|base=[[Crypt Map (Atlas of Worlds)|Crypt Map]] <br> Map Level: 76|Area has (22 to 25) waves of monsters <br> Area has (30 to 50) seconds between monster waves}}
{{legacy variant table row|2.4.0|base=[[Crypt Map (The Awakening)|Crypt Map]] <br> Map Level: 68|Area has (22 to 25) waves of monsters <br> Area has (30 to 50) seconds between monster waves}}
{{legacy variant table row|2.0.0|base=[[Crypt Map (Original)|Crypt Map]] <br> Map Level: 66|Area has (22 to 25) waves of monsters <br> Area has (30 to 50) seconds between monster waves}}
|}
 
==Supporter attribution==
The Coward's Trial was created by supporter [http://www.pathofexile.com/account/view-profile/OverUsedChewToy OverUsedChewToy].<ref name="Creator"/>
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.1.0}}
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{VersionHistoryRow|0.11.0c}}
* Fixed a bug that would allow the boss of The Coward's Trial to drop Anarchy or Onslaught [[Unique item]]s.
{{VersionHistoryRow|0.10.8b}}
* Fixed a bug where if you used {{sl|Dominating Blow}} on The Coward's Trial unique map, and portaled out or died, the door to the next room would fail to open.
{{VersionHistoryRow|0.10.6}}
* Introduced to the game.
|}
 
==References==
{{reflist|refs=
<ref name="Creator">{{cite web|author=OverUsedChewToy|date=April 12, 2013|title=Unique Items List|url=https://www.pathofexile.com/forum/view-thread/12056/page/409#p2864934|publisher=Official Path of Exile Forums|accessdate=April 16, 2013}}</ref>
<ref name="ItemLevel">{{cite web|author=Rhys|date=August 20, 2013|title=The Coward's Trial - Unique map garbage|url=http://www.pathofexile.com/forum/view-thread/348862/page/7#p4469625|publisher=Official Path of Exile Forums|accessdate=August 20, 2013}}</ref>
<ref name="Mechanics">{{cite web|author=OverUsedChewToy|date=April 12, 2013|title=New Unique map: The Coward's Trial, Crypt Map|url=http://www.reddit.com/r/pathofexile/comments/1c6hmt/new_unique_map_the_cowards_trial_crypt_map/c9dopc5|publisher=Official Path of Exile subreddit|accessdate=April 12, 2013}}</ref>
}}
 
{{Navbox Unique Items}}
 
[[Category:Unique items created by supporters]]
[[Category:Unique items with legacy variants]]

Latest revision as of 18:12, 16 March 2022