Passive Skill:Melee~bleeding~chance2130: Difference between revisions

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|id                                  = melee_bleeding_chance2130
|id                                  = melee_bleeding_chance2130
|int_id                              = 11568
|int_id                              = 11568
|name                                = Bleed Chance
|name                                = Bleed Damage Multiplier
|reminder_text                      = (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
|icon                                = Blood2
|icon                                = Blood2
|stat1_id                            = bleed_on_hit_with_attacks_%
|stat1_id                            = bleeding_dot_multiplier_+
|stat1_value                        = 15
|stat1_value                        = 6
|stat_text                          = [[Attack|Attacks]] have 15% chance to cause Bleeding
|stat_text                          = +6% to Damage over Time Multiplier for Bleeding
|connections                        = physical_damage_over_time1950,melee_bleeding_chance1953,physical_damage_over_time1950
|connections                        = physical_damage_over_time1950,melee_bleeding_chance1953,physical_damage_over_time1950
}}
}}

Latest revision as of 14:45, 11 November 2021

Bleed Damage Multiplier
Passive Skill
Idmelee_bleeding_chance2130
Integer Id11568
Connections
+6% to Damage over Time Multiplier for Bleeding
The correct title of this page is melee_bleeding_chance2130. It appears incorrectly here due to technical restrictions.

melee_bleeding_chance2130 is the internal id for the Bleed Damage Multiplier passive skill.

Stats
#Stat IdValue
1bleeding_dot_multiplier_+6