1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2022-12-07 4:59:11 AM |
_modificationDate | Datetime | 2023-12-09 8:38:27 AM |
_creator | String | OneRobotBot |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:MonsterPunctureAtAnimationSpeed |
_pageID | Integer | 100,581 |
_pageName | Page | Skill:MonsterPunctureAtAnimationSpeed |
_pageTitle | String | MonsterPunctureAtAnimationSpeed
|
_pageNamespace | Integer | 10,010 |
2 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 9 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 120.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
4 rows are stored for this page
Field | Field type | Value |
---|
id | String | action_attack_or_cast_time_uses_animation_length |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | skill_can_fire_arrows |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | active_skill_bleeding_damage_+%_final |
level | Integer | 0 |
value | Integer | 56 |
Field | Field type | Value |
---|
id | String | global_bleed_on_hit |
level | Integer | 0 |
value | Integer | 1 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Puncture |
cast_time | Float | 1.0 |
description | Text | Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Puncture</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:MonsterPunctureAtAnimationSpeed|MonsterPunctureAtAnimationSpeed]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Puncture skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Bow]]<br>[[Claw]]<br>[[Dagger]]<br>[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[Two-Handed Sword]]<br>[[Rune Dagger]]</td></tr><tr><th>Level Req.</th><td class="tc -value">9</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">120% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><td class="tc -gemdesc" colspan="2">Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.</td></tr><tr><td class="tc -mod" colspan="2">+56% more Damage with Bleeding<br>Causes Bleeding</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | Bow • Claw • Dagger • One Hand Sword • Thrusting One Hand Sword • Two Hand Sword • Rune Dagger |
item_class_restriction | List of String, delimiter: , | Bow • Claw • Dagger • One-Handed Sword • Thrusting One-Handed Sword • Two-Handed Sword • Rune Dagger |
max_level | Integer | 1 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Puncture skill icon.png |
skill_id | String | MonsterPunctureAtAnimationSpeed |
skill_screenshot | Page | Puncture skill screenshot.jpg |
stat_text | Text | +56% more Damage with Bleeding<br>Causes Bleeding |