1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2022-12-07 7:32:42 AM |
_modificationDate | Datetime | 2023-12-09 8:43:28 AM |
_creator | String | OneRobotBot |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:IceCrashLakeSquidBoss |
_pageID | Integer | 102,788 |
_pageName | Page | Skill:IceCrashLakeSquidBoss |
_pageTitle | String | IceCrashLakeSquidBoss
|
_pageNamespace | Integer | 10,010 |
2 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 1 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | 8.0 |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 80.0 |
damage_multiplier | Float | 80.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | 1 |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
8 rows are stored for this page
Field | Field type | Value |
---|
id | String | active_skill_area_of_effect_radius_+%_final |
level | Integer | 0 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | is_area_damage |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | skill_physical_damage_%_to_convert_to_cold |
level | Integer | 0 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | active_skill_attack_speed_+%_final |
level | Integer | 0 |
value | Integer | -66 |
Field | Field type | Value |
---|
id | String | ice_crash_second_hit_damage_+%_final |
level | Integer | 0 |
value | Integer | -25 |
Field | Field type | Value |
---|
id | String | active_skill_base_area_of_effect_radius |
level | Integer | 0 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | active_skill_base_secondary_area_of_effect_radius |
level | Integer | 0 |
value | Integer | 21 |
Field | Field type | Value |
---|
id | String | active_skill_base_tertiary_area_of_effect_radius |
level | Integer | 0 |
value | Integer | 31 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Ice Crash |
cast_time | Float | 1.0 |
description | Text | Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Ice Crash</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:IceCrashLakeSquidBoss|IceCrashLakeSquidBoss]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Ice Crash skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[One-Handed Mace]]<br>[[Sceptre]]<br>[[Staff]]<br>[[Two-Handed Sword]]<br>[[Two-Handed Axe]]<br>[[Two-Handed Mace]]<br>[[Warstaff]]</td></tr><tr><th>Level Req.</th><td class="tc -value">1</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">80% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">80%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">8.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.</td></tr><tr><td class="tc -mod" colspan="2">50% of Physical Damage Converted to Cold Damage<br>66% less Attack Speed<br>Second Stage deals 25% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | One Hand Sword • Thrusting One Hand Sword • One Hand Axe • One Hand Mace • Sceptre • Staff • Two Hand Sword • Two Hand Axe • Two Hand Mace • Unarmed • Warstaff |
item_class_restriction | List of String, delimiter: , | One-Handed Sword • Thrusting One-Handed Sword • One-Handed Axe • One-Handed Mace • Sceptre • Staff • Two-Handed Sword • Two-Handed Axe • Two-Handed Mace • Warstaff |
max_level | Integer | 1 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Ice Crash skill icon.png |
skill_id | String | IceCrashLakeSquidBoss |
skill_screenshot | Page | Ice Crash skill screenshot.jpg |
stat_text | Text | 50% of Physical Damage Converted to Cold Damage<br>66% less Attack Speed<br>Second Stage deals 25% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres |