1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2024-03-31 4:31:51 AM |
_modificationDate | Datetime | 2024-03-31 4:31:51 AM |
_creator | String | Iv Isbot |
_categories | List of String, delimiter: | | Skill_data |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:BloodSandArmour |
_pageID | Integer | 123,582 |
_pageName | Page | Skill:BloodSandArmour |
_pageTitle | String | BloodSandArmour
|
_pageNamespace | Integer | 10,010 |
1 row is stored for this page
Field | Field type | Value |
---|
set_id | Integer | 1 |
stat_text | String | (0.5-10)% increased Cooldown Recovery Rate |
weight | Integer | 1 |
1 row is stored for this page
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
set_id | Integer | 1 |
value | Integer | 500 |
41 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 16 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 8% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 2 |
level_requirement | Integer | 20 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>2% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 3 |
level_requirement | Integer | 24 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>5% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 4 |
level_requirement | Integer | 28 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>7% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 5 |
level_requirement | Integer | 31 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>10% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 6 |
level_requirement | Integer | 34 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>13% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 7 |
level_requirement | Integer | 37 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>15% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 8 |
level_requirement | Integer | 40 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>18% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 9 |
level_requirement | Integer | 43 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>21% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 10 |
level_requirement | Integer | 46 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>23% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 11 |
level_requirement | Integer | 49 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>26% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 12 |
level_requirement | Integer | 52 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>29% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 13 |
level_requirement | Integer | 55 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>31% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 14 |
level_requirement | Integer | 58 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>34% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 15 |
level_requirement | Integer | 60 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>37% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 16 |
level_requirement | Integer | 62 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>39% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 17 |
level_requirement | Integer | 64 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>42% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 18 |
level_requirement | Integer | 66 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>45% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 19 |
level_requirement | Integer | 68 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>47% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 20 |
level_requirement | Integer | 70 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>50% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 21 |
level_requirement | Integer | 72 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>53% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 22 |
level_requirement | Integer | 74 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>56% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 23 |
level_requirement | Integer | 76 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>59% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 24 |
level_requirement | Integer | 78 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>62% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 25 |
level_requirement | Integer | 80 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>65% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 26 |
level_requirement | Integer | 82 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>68% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 27 |
level_requirement | Integer | 84 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>71% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 28 |
level_requirement | Integer | 86 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>74% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 29 |
level_requirement | Integer | 88 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>77% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 30 |
level_requirement | Integer | 90 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>80% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 31 |
level_requirement | Integer | 91 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>82% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 32 |
level_requirement | Integer | 92 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>84% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 33 |
level_requirement | Integer | 93 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>86% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 34 |
level_requirement | Integer | 94 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>88% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 35 |
level_requirement | Integer | 95 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>90% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 36 |
level_requirement | Integer | 96 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>92% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 37 |
level_requirement | Integer | 97 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>94% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 38 |
level_requirement | Integer | 98 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>96% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 39 |
level_requirement | Integer | 99 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>98% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 40 |
level_requirement | Integer | 100 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>100% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | 2.0 |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | 25 |
stat_text | Text | |
stored_uses | Integer | 1 |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
121 rows are stored for this page
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 1 |
value | Integer | -11 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 1 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 2 |
value | Integer | -11 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 2 |
value | Integer | 2 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 2 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 3 |
value | Integer | -11 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 3 |
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 3 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 4 |
value | Integer | -11 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 4 |
value | Integer | 7 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 4 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 5 |
value | Integer | -12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 5 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 5 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 6 |
value | Integer | -12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 6 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 6 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 7 |
value | Integer | -12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 7 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 7 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 8 |
value | Integer | -12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 8 |
value | Integer | 18 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 8 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 9 |
value | Integer | -13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 9 |
value | Integer | 21 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 9 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 10 |
value | Integer | -13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 10 |
value | Integer | 23 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 10 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 11 |
value | Integer | -13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 11 |
value | Integer | 26 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 11 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 12 |
value | Integer | -13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 12 |
value | Integer | 29 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 12 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 13 |
value | Integer | -14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 13 |
value | Integer | 31 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 13 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 14 |
value | Integer | -14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 14 |
value | Integer | 34 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 14 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 15 |
value | Integer | -14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 15 |
value | Integer | 37 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 15 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 16 |
value | Integer | -14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 16 |
value | Integer | 39 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 16 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 17 |
value | Integer | -15 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 17 |
value | Integer | 42 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 17 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 18 |
value | Integer | -15 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 18 |
value | Integer | 45 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 18 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 19 |
value | Integer | -15 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 19 |
value | Integer | 47 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 19 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 20 |
value | Integer | -15 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 20 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 20 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 21 |
value | Integer | -16 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 21 |
value | Integer | 53 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 21 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 22 |
value | Integer | -16 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 22 |
value | Integer | 56 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 22 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 23 |
value | Integer | -16 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 23 |
value | Integer | 59 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 23 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 24 |
value | Integer | -16 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 24 |
value | Integer | 62 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 24 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 25 |
value | Integer | -17 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 25 |
value | Integer | 65 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 25 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 26 |
value | Integer | -17 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 26 |
value | Integer | 68 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 26 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 27 |
value | Integer | -17 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 27 |
value | Integer | 71 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 27 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 28 |
value | Integer | -17 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 28 |
value | Integer | 74 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 28 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 29 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 29 |
value | Integer | 77 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 29 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 30 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 30 |
value | Integer | 80 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 30 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 31 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 31 |
value | Integer | 82 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 31 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 32 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 32 |
value | Integer | 84 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 32 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 33 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 33 |
value | Integer | 86 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 33 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 34 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 34 |
value | Integer | 88 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 34 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 35 |
value | Integer | -18 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 35 |
value | Integer | 90 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 35 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 36 |
value | Integer | -19 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 36 |
value | Integer | 92 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 36 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 37 |
value | Integer | -19 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 37 |
value | Integer | 94 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 37 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 38 |
value | Integer | -19 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 38 |
value | Integer | 96 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 38 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 39 |
value | Integer | -19 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 39 |
value | Integer | 98 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 39 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour |
level | Integer | 40 |
value | Integer | -19 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 40 |
value | Integer | 100 |
Field | Field type | Value |
---|
id | String | support_maimed_enemies_physical_damage_taken_+% |
level | Integer | 40 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | base_deal_no_damage |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | blind_art_variation |
level | Integer | 0 |
value | Integer | 1 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Flesh and Stone |
cast_time | Float | 0.0 |
description | Text | Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Flesh and Stone</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:BloodSandArmour|BloodSandArmour]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Flesh and Stone skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(16-100)</td></tr><tr><th>Reservation</th><td class="tc -value">25% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | |
item_class_restriction | List of String, delimiter: , | |
max_level | Integer | 40 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Flesh and Stone skill icon.png |
skill_id | String | BloodSandArmour |
skill_screenshot | Page | |
stat_text | Text | Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage |