Page values for "Skill:BloodSandArmour"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-03-31 4:31:51 AM
_modificationDateDatetime2024-03-31 4:31:51 AM
_creatorStringIv Isbot
_categoriesList of String, delimiter: |Skill_data
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:BloodSandArmour
_pageIDInteger123,582
_pageNamePageSkill:BloodSandArmour
_pageTitleString

BloodSandArmour

_pageNamespaceInteger10,010

"skill_quality" values

1 row is stored for this page
FieldField typeValue
set_idInteger1
stat_textString(0.5-10)% increased Cooldown Recovery Rate
weightInteger1

"skill_quality_stats" values

1 row is stored for this page
FieldField typeValue
idStringbase_cooldown_speed_+%
set_idInteger1
valueInteger500

"skill_levels" values

41 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger16
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger2
level_requirementInteger20
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>2% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger3
level_requirementInteger24
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>5% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger4
level_requirementInteger28
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>7% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger5
level_requirementInteger31
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>10% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger6
level_requirementInteger34
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>13% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger7
level_requirementInteger37
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>15% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger8
level_requirementInteger40
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>18% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger9
level_requirementInteger43
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>21% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger10
level_requirementInteger46
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>23% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger11
level_requirementInteger49
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>26% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger12
level_requirementInteger52
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>29% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger13
level_requirementInteger55
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>31% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger14
level_requirementInteger58
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>34% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger15
level_requirementInteger60
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>37% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger16
level_requirementInteger62
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>39% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger17
level_requirementInteger64
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>42% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger18
level_requirementInteger66
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>45% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger19
level_requirementInteger68
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>47% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger20
level_requirementInteger70
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>50% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger21
level_requirementInteger72
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>53% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger22
level_requirementInteger74
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>56% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger23
level_requirementInteger76
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>59% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger24
level_requirementInteger78
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>62% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger25
level_requirementInteger80
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>65% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger26
level_requirementInteger82
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>68% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger27
level_requirementInteger84
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>71% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger28
level_requirementInteger86
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>74% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger29
level_requirementInteger88
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>77% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger30
level_requirementInteger90
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>80% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger31
level_requirementInteger91
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>82% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger32
level_requirementInteger92
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>84% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger33
level_requirementInteger93
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>86% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger34
level_requirementInteger94
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>88% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger35
level_requirementInteger95
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>90% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger36
level_requirementInteger96
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>92% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger37
level_requirementInteger97
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>94% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger38
level_requirementInteger98
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>96% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger39
level_requirementInteger99
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>98% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger40
level_requirementInteger100
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>100% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat2.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger25
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

121 rows are stored for this page
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger1
valueInteger-11
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger1
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger2
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger2
valueInteger2
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger2
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger3
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger3
valueInteger5
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger3
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger4
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger4
valueInteger7
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger4
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger5
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger5
valueInteger10
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger5
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger6
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger6
valueInteger13
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger6
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger7
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger7
valueInteger15
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger7
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger8
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger8
valueInteger18
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger8
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger9
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger9
valueInteger21
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger9
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger10
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger10
valueInteger23
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger10
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger11
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger11
valueInteger26
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger11
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger12
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger12
valueInteger29
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger12
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger13
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger13
valueInteger31
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger13
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger14
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger14
valueInteger34
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger14
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger15
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger15
valueInteger37
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger15
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger16
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger16
valueInteger39
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger16
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger17
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger17
valueInteger42
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger17
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger18
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger18
valueInteger45
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger18
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger19
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger19
valueInteger47
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger19
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger20
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger20
valueInteger50
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger20
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger21
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger21
valueInteger53
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger21
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger22
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger22
valueInteger56
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger22
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger23
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger23
valueInteger59
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger23
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger24
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger24
valueInteger62
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger24
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger25
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger25
valueInteger65
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger25
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger26
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger26
valueInteger68
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger26
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger27
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger27
valueInteger71
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger27
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger28
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger28
valueInteger74
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger28
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger29
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger29
valueInteger77
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger29
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger30
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger30
valueInteger80
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger30
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger31
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger31
valueInteger82
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger31
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"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringFlesh and Stone
cast_timeFloat0.0
descriptionTextCasts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Flesh and Stone</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:BloodSandArmour|BloodSandArmour]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Flesh and Stone skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(16-100)</td></tr><tr><th>Reservation</th><td class="tc -value">25% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,
item_class_restrictionList of String, delimiter: ,
max_levelInteger40
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageFlesh and Stone skill icon.png
skill_idStringBloodSandArmour
skill_screenshotPage
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage